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random()
- Static method in enum edu.ou.pacman.util.
BonusType
Return a random BonusType.
random()
- Static method in enum edu.ou.pacman.util.
Direction
Delivers a random direction.
RandomClient
- Class in
edu.ou.mancala.client
RandomClient()
- Constructor for class edu.ou.mancala.client.
RandomClient
RandomClient
- Class in
edu.ou.pacman.client
RandomClient()
- Constructor for class edu.ou.pacman.client.
RandomClient
Record
- Class in
edu.ou.mlfw
Record(String)
- Constructor for class edu.ou.mlfw.
Record
RED
- Static variable in enum edu.ou.pacman.character.
CharacterType
redLocations()
- Method in class edu.ou.pacman.template.
TemplateUploader
registerShadows()
- Method in interface edu.ou.mlfw.gui.
Drawer
If there are any shadows to register at a given timestep, return those shadows on this call.
remove()
- Method in class edu.ou.utils.
ArrayIterator
reset()
- Method in class edu.ou.mancala.
MancalaRecord
reset()
- Method in class edu.ou.mlfw.ladder.
CombinationGenerator
Clear the array, and reset the remaining number of combinations to the total calculated number of combinations for (n r).
reset()
- Method in class edu.ou.mlfw.
Record
reset()
- Method in class edu.ou.pacman.
PacmanRecord
resetDrawPosition()
- Method in class edu.ou.mlfw.gui.
Shadow2D
Reset the drawing position to the real position.
restartGame()
- Method in class edu.ou.pacman.board.
GameBoard
Start the game back up from a paused state.
rotate(float)
- Method in class edu.ou.utils.
Vector2D
Rotate this vector by the specified angle (in radians)
run()
- Method in class edu.ou.mlfw.ladder.
Ladder
run()
- Method in class edu.ou.mlfw.ladder.
LadderClient
run()
- Method in class edu.ou.mlfw.ladder.
LadderServer
run()
- Method in class edu.ou.mlfw.
World
The basic run loop.
runGame()
- Method in class edu.ou.mancala.board.
GameBoard
runGame()
- Method in class edu.ou.pacman.board.
GameBoard
Method used to control the game operations.
runGUI()
- Method in class edu.ou.mlfw.
World
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