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W

width() - Method in class edu.ou.pacman.board.GameBoard
 
width() - Method in class edu.ou.pacman.ImmutablePacmanState
The amount of columns in the gameBoard.
World<STATE,ACTION> - Class in edu.ou.mlfw
World is where a Simulator, that simulator's Controllables, and a set of Clients are all brought together, and an instance of the simulator is run.
World(WorldConfig) - Constructor for class edu.ou.mlfw.World
Initialize the simulator, initialize each client, and bind each controllable to its client.
World.Arguments - Class in edu.ou.mlfw
A throwaway class that encapsulates the command line arguments for World.
World.Arguments(File, boolean) - Constructor for class edu.ou.mlfw.World.Arguments
 
WorldConfig - Class in edu.ou.mlfw.config
A WorldConfiguration points to the file location of a SimulatorInitializer and provides mapping entries from uniquely named controllables to the clients that will control them.
WorldConfig(Class<? extends Simulator>, File, ClientMapping[]) - Constructor for class edu.ou.mlfw.config.WorldConfig
Constructor for a WorldConfig.
writeHTML() - Method in class edu.ou.mlfw.ladder.Ladder
 
writeHTML() - Method in class edu.ou.mlfw.ladder.LadderServer
 
writeTextFile(String, ArrayList<String>) - Static method in class edu.ou.pacman.util.Output
Write a list of strings to a given file.

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