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M

m_maxSteps - Variable in class edu.ou.pacman.board.GameBoard
 
m_xThroughWayIndecies - Variable in class edu.ou.pacman.board.GameBoard
 
m_yThroughWayIndecies - Variable in class edu.ou.pacman.board.GameBoard
 
main(String[]) - Static method in class edu.ou.mlfw.ladder.Ladder
 
main(String[]) - Static method in class edu.ou.mlfw.ladder.LadderClient
 
main(String[]) - Static method in class edu.ou.mlfw.ladder.LadderServer
 
main(String[]) - Static method in class edu.ou.mlfw.World
Load up the specified or default configs and start an instance of the simulator run.
Main - Class in edu.ou.pacman.driver
Class used to run the games.
Main() - Constructor for class edu.ou.pacman.driver.Main
 
main(String[]) - Static method in class edu.ou.pacman.driver.Main
 
main(String[]) - Static method in class edu.ou.pacman.test.Test
Run all the tests that have been set up in the test package.
main(String[]) - Static method in class edu.ou.utils.Vector2D
 
MancalaConfig - Class in edu.ou.mancala.config
 
MancalaConfig(long, String, float, PlayerConfig[], boolean) - Constructor for class edu.ou.mancala.config.MancalaConfig
 
MancalaControllable - Class in edu.ou.mancala
 
MancalaControllable(MancalaPlayer, GameBoard) - Constructor for class edu.ou.mancala.MancalaControllable
 
MancalaPlayer - Class in edu.ou.mancala.player
 
MancalaPlayer(boolean) - Constructor for class edu.ou.mancala.player.MancalaPlayer
 
MancalaPlayer(MancalaPlayer) - Constructor for class edu.ou.mancala.player.MancalaPlayer
 
MancalaRecord - Class in edu.ou.mancala
 
MancalaRecord(String) - Constructor for class edu.ou.mancala.MancalaRecord
 
MancalaRecord(MancalaRecord) - Constructor for class edu.ou.mancala.MancalaRecord
 
MancalaSimulator - Class in edu.ou.mancala
 
MancalaSimulator() - Constructor for class edu.ou.mancala.MancalaSimulator
 
move(int) - Method in class edu.ou.mancala.board.GameBoard
Method to perform a movement for the board.
move(int, int) - Method in class edu.ou.pacman.character.PacmanCharacter
Change the location of the character.
move(Location2D) - Method in class edu.ou.pacman.character.PacmanCharacter
Change the location of the character.
multiply(float) - Method in class edu.ou.utils.Vector2D
Multiply this vector by the given scalar.
multiplyRange(int, int) - Static method in class edu.ou.mlfw.ladder.CombinationGenerator
Multiply the given range of integers (incrementing by 1), inclusive of both smaller and bigger, unless smaller == bigger, in which case that value will be returned.

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