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m_maxSteps
- Variable in class edu.ou.pacman.board.
GameBoard
m_xThroughWayIndecies
- Variable in class edu.ou.pacman.board.
GameBoard
m_yThroughWayIndecies
- Variable in class edu.ou.pacman.board.
GameBoard
main(String[])
- Static method in class edu.ou.mlfw.ladder.
Ladder
main(String[])
- Static method in class edu.ou.mlfw.ladder.
LadderClient
main(String[])
- Static method in class edu.ou.mlfw.ladder.
LadderServer
main(String[])
- Static method in class edu.ou.mlfw.
World
Load up the specified or default configs and start an instance of the simulator run.
Main
- Class in
edu.ou.pacman.driver
Class used to run the games.
Main()
- Constructor for class edu.ou.pacman.driver.
Main
main(String[])
- Static method in class edu.ou.pacman.driver.
Main
main(String[])
- Static method in class edu.ou.pacman.test.
Test
Run all the tests that have been set up in the test package.
main(String[])
- Static method in class edu.ou.utils.
Vector2D
MancalaConfig
- Class in
edu.ou.mancala.config
MancalaConfig(long, String, float, PlayerConfig[], boolean)
- Constructor for class edu.ou.mancala.config.
MancalaConfig
MancalaControllable
- Class in
edu.ou.mancala
MancalaControllable(MancalaPlayer, GameBoard)
- Constructor for class edu.ou.mancala.
MancalaControllable
MancalaPlayer
- Class in
edu.ou.mancala.player
MancalaPlayer(boolean)
- Constructor for class edu.ou.mancala.player.
MancalaPlayer
MancalaPlayer(MancalaPlayer)
- Constructor for class edu.ou.mancala.player.
MancalaPlayer
MancalaRecord
- Class in
edu.ou.mancala
MancalaRecord(String)
- Constructor for class edu.ou.mancala.
MancalaRecord
MancalaRecord(MancalaRecord)
- Constructor for class edu.ou.mancala.
MancalaRecord
MancalaSimulator
- Class in
edu.ou.mancala
MancalaSimulator()
- Constructor for class edu.ou.mancala.
MancalaSimulator
move(int)
- Method in class edu.ou.mancala.board.
GameBoard
Method to perform a movement for the board.
move(int, int)
- Method in class edu.ou.pacman.character.
PacmanCharacter
Change the location of the character.
move(Location2D)
- Method in class edu.ou.pacman.character.
PacmanCharacter
Change the location of the character.
multiply(float)
- Method in class edu.ou.utils.
Vector2D
Multiply this vector by the given scalar.
multiplyRange(int, int)
- Static method in class edu.ou.mlfw.ladder.
CombinationGenerator
Multiply the given range of integers (incrementing by 1), inclusive of both smaller and bigger, unless smaller == bigger, in which case that value will be returned.
Overview
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FRAMES
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