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Packages that use GameBoard | |
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edu.ou.pacman | |
edu.ou.pacman.config | |
edu.ou.pacman.heuristic | |
edu.ou.pacman.view |
Uses of GameBoard in edu.ou.pacman |
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Methods in edu.ou.pacman with parameters of type GameBoard | |
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static java.util.Collection<Controllable> |
PacmanSimulator.extractControllables(GameBoard game)
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Constructors in edu.ou.pacman with parameters of type GameBoard | |
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ImmutablePacmanState(GameBoard game)
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PacmanControllable(PacmanCharacter character,
GameBoard board)
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Uses of GameBoard in edu.ou.pacman.config |
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Methods in edu.ou.pacman.config that return GameBoard | |
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GameBoard |
PacmanConfig.newGame()
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Uses of GameBoard in edu.ou.pacman.heuristic |
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Methods in edu.ou.pacman.heuristic with parameters of type GameBoard | |
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static Direction |
PacmanPathFinding.aStar(GameBoard board)
Method to determine the direction a player should go using the aStar algorithm. |
static Direction |
GhostPathFinding.aStar(GameBoard board,
CharacterType character)
Method to determine the direction a player should go using the aStar algorithm. |
static Direction |
PacmanPathFinding.greedyBestFirst(GameBoard board)
Method to determine the direction a player should go using the greedy best first search algorithm. |
static Direction |
GhostPathFinding.greedyBestFirst(GameBoard board,
CharacterType character)
Method to determine the direction a player should go using the greedy best first search algorithm. |
static Direction |
GhostPathFinding.pacmanFinder(GameBoard board,
CharacterType character)
Check pacman's current location and follow him, regardless of him being powered up. |
static Direction |
PacmanPathFinding.pelletFinder(GameBoard board)
Check pacman's current location and shoot for the next pellet regardless of where the ghosts are. |
Uses of GameBoard in edu.ou.pacman.view |
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Constructors in edu.ou.pacman.view with parameters of type GameBoard | |
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GameBoardView(GameBoard board)
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