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width()
- Method in class edu.ou.pacman.board.
GameBoard
width()
- Method in class edu.ou.pacman.
ImmutablePacmanState
The amount of columns in the gameBoard.
World
<
STATE
,
ACTION
> - Class in
edu.ou.mlfw
World is where a Simulator, that simulator's Controllables, and a set of Clients are all brought together, and an instance of the simulator is run.
World(WorldConfig)
- Constructor for class edu.ou.mlfw.
World
Initialize the simulator, initialize each client, and bind each controllable to its client.
World.Arguments
- Class in
edu.ou.mlfw
A throwaway class that encapsulates the command line arguments for World.
World.Arguments(File, boolean)
- Constructor for class edu.ou.mlfw.
World.Arguments
WorldConfig
- Class in
edu.ou.mlfw.config
A WorldConfiguration points to the file location of a SimulatorInitializer and provides mapping entries from uniquely named controllables to the clients that will control them.
WorldConfig(Class<? extends Simulator>, File, ClientMapping[])
- Constructor for class edu.ou.mlfw.config.
WorldConfig
Constructor for a WorldConfig.
writeHTML()
- Method in class edu.ou.mlfw.ladder.
Ladder
writeHTML()
- Method in class edu.ou.mlfw.ladder.
LadderServer
writeTextFile(String, ArrayList<String>)
- Static method in class edu.ou.pacman.util.
Output
Write a list of strings to a given file.
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