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PACMAN
- Static variable in enum edu.ou.pacman.character.
CharacterType
pacmanCapturer()
- Method in class edu.ou.pacman.board.
GameBoard
PacmanCharacter
- Class in
edu.ou.pacman.character
Class used to define a character for the pac-man gameboard.
PacmanCharacter(CharacterType, Location2D)
- Constructor for class edu.ou.pacman.character.
PacmanCharacter
PacmanCharacter(PacmanCharacter)
- Constructor for class edu.ou.pacman.character.
PacmanCharacter
PacmanConfig
- Class in
edu.ou.pacman.config
PacmanConfig(long, String, float, CharacterConfig[], boolean)
- Constructor for class edu.ou.pacman.config.
PacmanConfig
PacmanControllable
- Class in
edu.ou.pacman
PacmanControllable(PacmanCharacter, GameBoard)
- Constructor for class edu.ou.pacman.
PacmanControllable
PacmanFinder
- Class in
edu.ou.pacman.client
PacmanFinder()
- Constructor for class edu.ou.pacman.client.
PacmanFinder
pacmanFinder(GameBoard, CharacterType)
- Static method in class edu.ou.pacman.heuristic.
GhostPathFinding
Check pacman's current location and follow him, regardless of him being powered up.
pacmanLocations()
- Method in class edu.ou.pacman.template.
TemplateUploader
PacmanPathFinding
- Class in
edu.ou.pacman.heuristic
Class to house static methods for pac-man's pathfinding heuristic methods.
PacmanPathFinding()
- Constructor for class edu.ou.pacman.heuristic.
PacmanPathFinding
PacmanRecord
- Class in
edu.ou.pacman
PacmanRecord(String)
- Constructor for class edu.ou.pacman.
PacmanRecord
PacmanRecord(PacmanRecord)
- Constructor for class edu.ou.pacman.
PacmanRecord
PacmanSimulator
- Class in
edu.ou.pacman
PacmanSimulator()
- Constructor for class edu.ou.pacman.
PacmanSimulator
pacmanVisible(CharacterType)
- Method in class edu.ou.pacman.board.
GameBoard
Helper method to see which directions pacman is visible in for the given character.
parseArgs(String[])
- Static method in class edu.ou.mlfw.ladder.
Ladder
Handle the command-line arguments passed to an invocation of World.
parseArgs(String[])
- Static method in class edu.ou.mlfw.ladder.
LadderClient
Handle the command-line arguments passed to an invocation of World.
parseArgs(String[])
- Static method in class edu.ou.mlfw.ladder.
LadderServer
Handle the command-line arguments passed to an invocation of World.
parseArgs(String[])
- Static method in class edu.ou.mlfw.
World
Handle the command-line arguments passed to an invocation of World.
paused()
- Method in class edu.ou.pacman.board.
GameBoard
pauseGame()
- Method in class edu.ou.pacman.board.
GameBoard
PELLET_WORTH
- Static variable in class edu.ou.pacman.board.
GameBoard
PELLET_WORTH
- Static variable in class edu.ou.pacman.
PacmanRecord
PelletFinder
- Class in
edu.ou.pacman.client
PelletFinder()
- Constructor for class edu.ou.pacman.client.
PelletFinder
pelletFinder(GameBoard)
- Static method in class edu.ou.pacman.heuristic.
PacmanPathFinding
Check pacman's current location and shoot for the next pellet regardless of where the ghosts are.
pelletInDirection(CharacterType, Direction)
- Method in class edu.ou.pacman.
ImmutablePacmanState
Check whether a pellet is available in a given direction for the character.
pelletLocations()
- Method in class edu.ou.pacman.board.
GameBoard
Return a list of all available pellets still on the board.
pelletLocations()
- Method in class edu.ou.pacman.
ImmutablePacmanState
Get the locations of all available pellets.
pelletLocations()
- Method in class edu.ou.pacman.template.
TemplateUploader
pelletsCollected()
- Method in class edu.ou.pacman.board.
GameBoard
PINK
- Static variable in enum edu.ou.pacman.character.
CharacterType
pinkLocations()
- Method in class edu.ou.pacman.template.
TemplateUploader
player()
- Method in class edu.ou.mancala.board.
GameBoard
player()
- Method in class edu.ou.mancala.player.
ImmutableMancalaPlayer
player()
- Method in class edu.ou.mancala.player.
MancalaPlayer
PLAYER_MOVEMENT
- Static variable in class edu.ou.pacman.controller.
PlayerController
PLAYER_ONE
- Static variable in class edu.ou.mancala.board.
GameBoard
PLAYER_TWO
- Static variable in class edu.ou.mancala.board.
GameBoard
PlayerConfig
- Class in
edu.ou.mancala.config
PlayerConfig(String, String)
- Constructor for class edu.ou.mancala.config.
PlayerConfig
PlayerController
- Class in
edu.ou.pacman.controller
Class used to handle moving pac-man by using the arrow keys.
PlayerController()
- Constructor for class edu.ou.pacman.controller.
PlayerController
powerPelletLocations()
- Method in class edu.ou.pacman.board.
GameBoard
Return a list of all available power pellets still on the board.
powerPelletLocations()
- Method in class edu.ou.pacman.
ImmutablePacmanState
Get the locations of all available power pellets.
project(Vector2D)
- Method in class edu.ou.utils.
Vector2D
Project the given vector onto this vector.
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